There is a lot of talk about gamification in education and to a lesser extent using real games to enhance learning in schools. By real games I mean ones which have been developed for the leisure market, their primary focus being on entertainment rather than learning. Findings from the NP3 research suggested that the use of real games ...continue reading "Using real games"
Your kids being digital is a guide for parent on supporting your children in using digital technology effectively to support their learning outside school. ...continue reading "Your kids being digital"
Schools and teachers are constrained by accountability and assessment regimes. However, in my experience schools and teachers have a great deal of agency - they can and do respond very differently to similar external pressures. For example ...continue reading "Teachers have more power than they think"
What is a knowledge based curriculum?
I was in a school recently that described itself as having a 'knowledge-based curriculum'. Walking round the school with the head the key elements of this, which seem to be common across most secondary schools that I have visited, were: ...continue reading "Why is a knowledge based curriculum no longer fit for purpose?"
How do you describe how young people are using digital technology outside school in ways that are concise yet comprehensive enough to allow meaningful comparisons across instances? ...continue reading "The Digital Practice Framework"
How do you describe how digital technology is being used in education in a way that is concise yet allows useful comparison across contexts? The Digital Technology Impact Framework highlights key elements of practice involving digital technology across three dimensions. ...continue reading "The Digital Technology Impact Framework (DTIF)"
By Roger Broadie
Having spent 35 years of my life trying to help schools embrace the digital revolution, that has so dramatically changed almost every other aspect of life, my conclusions on why schools seem so resistant have come as a shock. But there have to be reasons why ...continue reading "The digital revolution is irrelevant to schools"
In a previous post I introduced the Yin-Yang Vision (Individual fulfilment and Universal wellbeing), and highlighted the importance of your underlying assumptions for your mission, strategies and intended outcomes. In this post I set out some of the core assumptions underpinning the Yin-Yang Vision and start to unpack the vision by clarifying its key intended outcomes. ...continue reading "Unpacking the Yin-Yang vision"
|Michael Merrick (@michael_merrick)|
Scratch the surface of the ‘21st century skills’ brigade, & the justification you always seem to get revolves around serving the market/business/tech sector. Which is more dystopian (and properly Gradgrindian) than any school getting a bit over-zealous with a knowledge curriculum
I feel this needs a response of more than 280 characters. So here it is ... ...continue reading "21st century skills are important because …"
A version of this article was originally published on the OU News Website on the 25th July 2018
It is clear from talking with parents that they are often torn between a recognition of digital technology’s importance in their children’s lives and concerns about excessive screen time, Internet safety, online bullying and ...continue reading "Supporting your child’s digital practices – some pointers for parents"